33 Patents
- US124914332025Scan-out of Server Display Buffer Based on a Frame Rate Setting for Cloud Gaming Applications
Sony Interactive Entertainment Inc.
0 cites - 0 cites
- US124151292025Overlapping Rendering, Streamout, and Display at a Client of Rendered Slices of a Video Frame
Sony Interactive Entertainment Inc.
0 cites - US124002862025Reassigning Geometry Based on Timing Analysis When Rendering an Image Frame
Sony Interactive Entertainment Inc.
0 cites - US123907232025Synchronizing a Frequency of a Client VSYNC Signal to a Frequency of a Server VSYNC Signal
Sony Interactive Entertainment Inc.
0 cites - US123704422025Beginning Scan-out Process at Flip-time for Cloud Gaming Applications
Sony Interactive Entertainment Inc.
0 cites - US122894522025Encoding a Video Frame as a Reference Frame Based on a Scene Change Hint at a Cloud Gaming Server
Sony Interactive Entertainment Inc.
0 cites - US121866582025Asset Aware Data for Using Minimum Level of Detail for Assets for Image Frame Generation
Sony Interactive Entertainment Inc.
0 cites - US121790962024Overlapping Operations at a Server and a Client for a Video Frame to Reduce Latency in Cloud Gaming Applications
Sony Interactive Entertainment Inc.
0 cites - US121755852024Performing Geometry Analysis Before Multi-gpu Rendering of Geometry
Sony Interactive Entertainment Inc.
0 cites - US121570542024Synchronizing Display of Video Frames Between Client Devices in a Multi-tenant Configuration
Sony Interactive Entertainment Inc.
0 cites - US121218032024Dynamic Client Buffering Using Server and Client VSYNC Signals of Received Video Frames for Cloud Gaming
Sony Interactive Entertainment Inc.
0 cites - US121154472024Buffer Drain Rate Tuning to a Measured Maximum Receive Bandwidth Measured for a Client Device When Streaming
Sony Interactive Entertainment Inc.
0 cites - US121186412024System and Method for Efficient Multi-gpu Rendering of Geometry by Performing Geometry Analysis While Rendering
Sony Interactive Entertainment Inc.
0 cites - US121123942024System and Method for Efficient Multi-gpu Rendering of Geometry by Pretesting Against Screen Regions Using Configurable Shaders
Sony Interactive Entertainment Inc.
0 cites - 0 cites
- US120265532024Maintaining Distribution of Processing Time for Multi-tenant Implementation of Graphics Processing Unit
Sony Interactive Entertainment LLC
0 cites - US119988402024Determining Targeted Display Time of a Video Frame for a Client Based on Server Side Timing Information
Sony Interactive Entertainment Inc.
0 cites - US119808112024Synchronization of a VSYNC Signal of a First Device to a VSYNC Signal of a Second Device
Sony Interactive Entertainment Inc.
0 cites - US119611592024Region Testing of Geometry While Rendering for Efficient Multi-gpu Rendering
Sony Interactive Entertainment Inc.
0 cites - US119547602024Assigning Geometry for Pretesting Against Screen Regions for an Image Frame Using Prior Frame Information
Sony Interactive Entertainment Inc.
0 cites - US119005002024System and Method for Efficient Multi-gpu Rendering of Geometry by Subdividing Geometry
Sony Interactive Entertainment Inc.
0 cites - US118654342024Reducing Latency in Cloud Gaming Applications by Overlapping Receive and Decode of Video Frames and Their Display at the Client
Sony Interactive Entertainment Inc.
0 cites - US118691142024Efficient Multi-gpu Rendering by Testing Geometry Against Screen Regions Before Rendering Using a Pretest GPU
Sony Interactive Entertainment Inc.
0 cites - US118477202023System and Method for Performing a Z Pre-pass Phase on Geometry at a GPU for Use by the GPU When Rendering the Geometry
Sony Interactive Entertainment Inc.
0 cites - US118266432023Reducing Latency in Cloud Gaming Applications by Overlapping Reception and Decoding of Video Frames and Their Display
Sony Interactive Entertainment Inc.
0 cites - US118014422023Synchronization and Offset of VSYNC Between Peer-to-peer Gaming Devices
Sony Interactive Entertainment Inc.
0 cites - US117310502023Asset Aware Computing Architecture for Graphics Processing
Sony Interactive Entertainment Inc.
0 cites - US117097132023System and Method for Multi-tenant Implementation of Graphics Processing Unit
Sony Interactive Entertainment LLC
0 cites - US117015842023Dynamic Client Buffering and Usage of Received Video Frames for Cloud Gaming
Sony Interactive Entertainment Inc.
0 cites - US116451172023System and Method for Multi-tenant Implementation of Graphics Processing Unit
Sony Interactive Entertainment LLC
0 cites - US116051482023System and Method for Efficient Multi-gpu Rendering of Geometry by Pretesting Against Screen Regions Using Prior Frame Information
Sony Interactive Entertainment Inc.
0 cites - US115999672023Generating Hints of Object Overlap by Region Testing While Rendering for Efficient Multi-gpu Rendering of Geometry
Sony Interactive Entertainment Inc.
0 cites